Tuesday, May 26, 2009
The Pattern in Prime
Friday, May 22, 2009
Halfway
have officially past the midpoint.
If you haven't guessed, my goal is 71 pounds. Not divisible by anything; a
prime number. What an interesting phrase "prime number". Say it with me
one time "prime number".
Greg and I are going to form the "Prime Time Losers Club". I think my next
target will be 19 pounds.
Sent from my BlackBerry Curve
Debunking
A while back I wrote about being a Geocache enthusiast. Another minor hobby that I have is Debunking. I try not to invest too much time into this activity since I am a devoted family man. Fortunately I have developed skills that allow me to Debunk quickly and efficiently.
Wednesday, May 20, 2009
I have a hit counter
I just loaded a hit counter. If you are looking it is in the lower left corner of my blog. It is completely amazing how many visitors have already come by to see me. Thanks people. Keep up the great work!
Tuesday, May 19, 2009
Team Tri-NC
Sunday, May 17, 2009
Monday, May 11, 2009
Star Wars
Monday, May 4, 2009
Time for Learning New Things with Steve
A key thing to remember when reading this is that horseshoes is just like any other skill in life. It takes practice to become accurate. So if you are serious about developing this skill, be prepared to invest many hours practicing your pitching. However, unlike many other sports, this game can be fun for everyone even if you can barely hit the pin!
So it is time to pick up the horseshoe. But before you go and throw it at the pin, take a good look as to how you are holding it. What you want to do is hold the horseshoe on its side like a backwards "C". Grab the bottom side of the horseshoe so that the last knuckle by your fingertips is on the inside edge. This will let your fingertips curl up from the inside edge of the horseshoe. Your thumb will be on the flat side of the horseshoe so that the tip of your thumb meets up with the tips of your index and middle finger.
The placement of your grip should be roughly in the middle of the leg, or shank, of the horseshoe. This type of grip is called the 1 1/4 turn. This is one of the best grips to use for a beginner. This grip requires much less wrist motion than other types of grips. This lets the pitcher focus more on the throw than the wrist action which usually gives you more control. When throwing a horseshoe with the 1 1/4 turn you want to let it have a little more speed during the throw. The best way to get a ringer with this throw is to have the horseshoe come in and hook the stake from the right side. It will be able to hook that stake well and help you get those ringers landing throw after throw.
The most common mistake when throwing a horseshoe is forcing it to turn in the air. When thrown correctly, the horseshoe will do the work for you in the air. If you force it to turn you are not only losing accuracy on the throw, but you are also causing an unusual turn in the air which can cause the horseshoe to land on its side and roll. The object here is to get the horseshoe to land flat or "dead" around the stake.
Now that you have a grip on the horseshoe it is time to look at the swinging motion of your pitching arm. Hold the horseshoe out straight in front of you at eye level and aiming at the stake. Your feet position is really optional. You can either stand with your feet together or with your left foot about 6 to 8 inches behind your right foot. In either case, you want the majority of your weight to be on your right foot. As you begin your backswing, you want to take the horseshoe and turn it into a vertical position (like shaking hands). The horseshoe should stay in a vertical position for the entire backswing. On your upswing, as the horseshoe passes your right leg, bring the horseshoe back to the level or horizontal position. Release the horseshoe when it gets back to a line between your eyes and the opposite stake. Keep your wrist locked and straight and release the horseshoe in a level position to have it land flat or "dead".
Now before you swing away here, we need to talk about your feet positioning during the throw. Regardless of how you started (feet together or left foot back), you want to have a gentle transition of weight from your right to your left foot. When your backswing is at its peak, begin shifting your weight and stepping forward with your left foot. As your upswing starts to pass your knees you should have most the weight on your left leg. This way your arc isn't solely dependent on your arm muscles, but also the spring motion from your body and legs.
Friday, May 1, 2009
Learn to Shallow Dive
- Step1
Stand at poolside and grip your toes on the edge. Your feet should be about six inches apart.
- Step2
Bend at your knees and waist. Reach your arms down to the side of the pool, but keep your gaze on the opposite side of the pool.
- Step3
Swing your arms up in back of your body almost to shoulder level; then reverse and swing them forward.
- Step4
Thrust forward with your legs and push off with your toes. Spring off and out from the wall.
- Step5
Leap forward parallel to the water, stretching your arms far out in front of you and your legs behind you.
- Step6
Drop your arms and head slightly just before you reach the water so that you strike the water at a shallow angle.
- Step7
Glide just below the surface of the water until you feel your speed begin to diminish.
Something to think about:
- If you are standing on a bridge eight feet over the water it is much different that gripping the edge of a swimming pool with your toes.
-Your dad's demonstration dive may have looked easy because he learned from past experience.
- If the river bottom is only five or six feet down and loaded with sharp rocks it could be a problem on your first attempt. You could scrape your hands, wrists, arms, chest, and gash your head on the sharp rocks if your dive is not shallow enough.
-Scraping and cutting yourself as descibed above could send women and children running from the water as well as require stitches. However, later you will have a great story to tell when people ask about the scar on your forehead.
Things you will need:
-Swimsuit
-Swimming Cap (optional)
-Goggles (optional, but it sure is nice to see sharp rocks as you approach them)
-Towel
-Extra Swimsuit